High Poly and Low Poly 3D art asset creation for Organic and Inorganic models. Tools used: 3DS Max, Maya, Z-Brush
We cover various texture styles, from Handpainted to Photoreal. Proficient in PBR materials and Substance
Interface design, HUD, Button Mapping, Visual Aids and Navigation.
We work with Digital Artists with Fine Arts backgrounds to create Matte Paintings, Character concepts and Environments.
Rigging, Skinning and Animations for organic and inorganic models. Motion Capture services available.
End to End Game Devleopment services utilizing Unity Engine and Unreal Engine. Custom Script creation, storyboarding and full game design/production.